AI Insights · Timothy · October 2025
High Fantasy Games Performance in Latin America Q3 2025
Explore the performance trends of the top high fantasy games in Latin America during Q3 2025, highlighting key metrics from Sensor Tower data.
In the third quarter of 2025, the high fantasy gaming landscape in Latin America saw significant activity across both iOS and Android platforms. Here's a closer look at the performance of the top five games in this category, based on data from Sensor Tower.
Coin Master from Moon Active began the quarter with weekly revenue around $928K, which saw a decline to approximately $672K by the end of September. Weekly downloads started at 69K, peaking at 119K mid-September, while active users fluctuated, starting at 2M and gradually decreasing to 1.8M.
Clash Royale by Supercell experienced a robust growth in both revenue and user engagement. Revenue rose from $371K to an impressive $1.58M by quarter's end. Downloads surged from 286K to over 1.1M, while active users increased from 14.4M to over 31.9M.
Clash of Clans also from Supercell, showed a steady performance with revenue starting at $402K and stabilizing around $365K. Weekly downloads were consistent, beginning at 74K and ending at 107K. Active users witnessed a moderate rise from 2.9M to 3.2M throughout the quarter.
League of Legends: Wild Rift by Riot Games had varied revenue, beginning at $242K, peaking at $466K in mid-August, and concluding the quarter at $382K. Downloads remained relatively steady, averaging around 32K, while active users slightly declined from 625K to 560K.
Mobile Legends: Bang Bang from MOONTON experienced fluctuating revenue, starting at $257K and closing at $193K. Downloads displayed an upward trend, moving from 122K to 186K, with active users showing stability, ending the quarter at approximately 2.6M.
These insights highlight the dynamic nature of the high fantasy gaming market in Latin America. For more detailed analysis and further insights, visit Sensor Tower's platform.